System
Keyboard shortcuts and mouse control
Render view camera control
To change the viewing angle of the render view, one of the keys listed here must be pressed and held while moving the mouse cursor.
Key |
Comment |
left mouse button |
Moves the camera linearly. |
right mouse button |
Rotates the camera. |
Ctrl + right mouse button |
Zooms in/out the camera section |
Mouse wheel |
Zooms in/out the camera section |
General keyboard shortcuts
Key |
Comment |
Strg + X |
Copies the selected objects to the clipboard and removes them. |
Strg + C |
Copies the selected objects to the clipboard. |
Strg + D |
Duplicates the selected objects. |
Strg + V |
Pastes the copied objects from the clipboard into the active project. |
Strg + S |
Saves the active project. |
< | > |
Toggles the visibility of the selected objects. |
General keyboard shortcuts and mouse control for text fields
Key |
Comment |
F5 |
Checks the input and updates the render view if necessary |
Enter |
For single-line text fields the behavior is identical to F5 |
Arrow up |
Increments the number of a parameter field with small spacing |
Arrow down |
Increments the number of a parameter field with small spacing |
Page up |
Increments the number of a parameter field with large spacing |
Page down |
Increments the number of a parameter field with large spacing |
Mouse button left |
With the left mouse button pressed, the value of a field can be incremented by moving the mouse up or down. This behavior can be deactivated in the settings. |
File formats
VxCraft file formats
Format |
Description |
*.vxc |
Project file |
*.vxcfree |
Project File Free Edition |
*.vxct |
Template file |
*.lua |
Settings file |
*.lua |
Postprocessor |
Formats for importing and exporting 3D models:
Format |
Description |
*.stl |
3D model in STL binary data format. The obsolete ASCII format is not supported. |
Formats for importing and exporting 3D heightmaps:
Format |
Description |
*.png |
Recommended. Due to the lossless compression of the PNG format, a clean 3D model can be created. |
*.bmp |
Provides lossless compression, but usually larger file sizes than PNG. |
*.gif |
Not recommended for detailed models due to 256 color limitation. |
*.jpg |
Not Recommended. The compression of the JPG format causes artifacts in the 3D model. |
*.stl |
export direct, import indirect possible |